Data Changelog
Every recorded data change between patches — added, removed and changed items, drops, stages and farm values.
Baseline recorded
The structured game-data baseline is v1.00.09. A field-level diff will appear when a newer dataset is recorded.
Latest tracked patch
Patch-sensitive systems are summarized below from the locally recorded announcement baseline.
Re-check these systems after a patch
Open the relevant Atlas tool without leaving the site.
12 tracked notes
Newest first, preserving the recorded version and announcement date.
Hotfix v1.00.13
Stopped invalid chests arriving too fast on reconnect, fixed Decoration, Engraving and Inscription on non-synthesizable legacy gear, and corrected Alchemy gold text to include Rune bonuses.
Server migration
Key game data moved to the team server. Returning to an older client after connecting on this version can cause item loss, and Market reopening follows a staggered schedule.
Market listings temporarily closing
New Market listings were scheduled to close from June 8. Existing listings could still be canceled, and listed items could still be purchased.
Relay server update announced
A June 8 relay update was announced to filter abnormal requests and reduce server load. Box request intervals could be adjusted during calibration.
Hotfix v1.00.09
Fixed black backgrounds on some systems, adjusted Soulstone box drops across stage ranges and restored missing unique-stat descriptions in the Market.
Hotfix v1.00.08
Fixed mismatched equipment slots and item data, plus an issue where Alchemy on certain items did not grant gold.
Market listing restored
The temporary listing restriction was lifted, allowing players to list items on the Market again.
Item reset and Market policy change
Cube functions returned, Trade Ship access moved to Cube Level 10, and several equipment and item groups were deleted during Market recovery.
411 cheaters permanently banned
The developers banned 411 accounts linked to cheat-produced high-tier items, added warning pop-ups and tightened marketplace restrictions.
Chest drop-rate nerf
Chest drops changed from several per minute to roughly one every five to ten minutes, while gear stopped dropping at certain level breakpoints.
Emergency server fixes
The player surge overloaded item servers and disrupted chest and Cube operations. Cube and Alchemy were temporarily disabled for new players.
Launch day
Taskbar Hero launched free-to-play and passed 30,000 concurrent players within its first 24 hours, later reaching a peak above 140,000.

