DATABASE / SKILLS

Skills

Active and passive skill tree nodes by hero. Open any record to inspect its exact data and related entities.

132verified local records
48 / 132
Knight · PASSIVE

AttackDamage

Per point +1 · max +3

Max level
3
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

MaxHp

Per point +15 · max +120

Max level
8
Points required
1
Modifier
FLAT
Open record →
Knight · ACTIVE

Skill 10101

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · ACTIVE

Skill 10201

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · PASSIVE

Armor

Per point +10 · max +80

Max level
8
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

HpRegenPerSec

Per point +1 · max +5

Max level
5
Points required
1
Modifier
FLAT
Open record →
Knight · ACTIVE

Skill 10301

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · PASSIVE

AddHpPerKill

Per point +3 · max +30

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

BlockChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · ACTIVE

Skill 10401

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · PASSIVE

PhysicalDamagePercent

Per point +15% · max +150%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

MaxHp

Per point +5% · max +50%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Knight · ACTIVE

Skill 10501

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · PASSIVE

CooldownReduction

Per point +2% · max +20%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

HpRegenPerSec

Per point +1 · max +10

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · ACTIVE

Skill 10601

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Knight · PASSIVE

AddHpPerKill

Per point +5 · max +50

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

BlockChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

AttackSpeed

Per point +4% · max +40%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Knight · PASSIVE

AllElementalResistance

Per point +30% · max +300%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

DamageReduction

Per point +2% · max +20%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Knight · PASSIVE

AttackDamage

Per point +1 · max +10

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

AttackDamage

Per point +1 · max +3

Max level
3
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

AttackSpeed

Per point +4% · max +32%

Max level
8
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · ACTIVE

Skill 20101

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · ACTIVE

Skill 20201

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · PASSIVE

CriticalChance

Per point +20% · max +160%

Max level
8
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · PASSIVE

CriticalDamage

Per point +13% · max +39%

Max level
3
Points required
1
Modifier
FLAT
Open record →
Ranger · ACTIVE

Skill 20301

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · PASSIVE

DodgeChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

IncreaseProjectileDamage

Per point +15% · max +150%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · ACTIVE

Skill 20401

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · PASSIVE

DodgeChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

AttackSpeed

Per point +5% · max +50%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · ACTIVE

Skill 20501

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · PASSIVE

ElementalDodgeChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

MovementSpeed

Per point +20 · max +200

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · ACTIVE

Skill 20601

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Ranger · PASSIVE

DodgeChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

HpLeech

Per point +0.5% · max +5%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

IncreaseAreaOfEffectDamage

Per point +15% · max +150%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · PASSIVE

IncreaseProjectileDamage

Per point +15% · max +150%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Ranger · PASSIVE

DodgeChance

Per point +3% · max +30%

Max level
10
Points required
1
Modifier
FLAT
Open record →
Ranger · PASSIVE

AttackSpeed

Per point +6% · max +60%

Max level
10
Points required
1
Modifier
ADDITIVE
Open record →
Sorcerer · PASSIVE

AttackDamage

Per point +2 · max +6

Max level
3
Points required
1
Modifier
FLAT
Open record →
Sorcerer · PASSIVE

CooldownReduction

Per point +1% · max +8%

Max level
8
Points required
1
Modifier
FLAT
Open record →
Sorcerer · ACTIVE

Skill 30101

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →
Sorcerer · ACTIVE

Skill 30201

Per point — · max —

Max level
5
Points required
1
Modifier
Open record →